Living characters

Your mascots, alive.

Every game we ship already draws its characters as layered vector parts — expressions, arms, props, all separate. That means they can move on your site with nothing but CSS: idle breathing, a cursor-reactive cheer, a scroll parallax.

No video, no heavy player. This gorilla is ~30 KB of SVG, GPU-smooth, and swaps expression the moment you touch it.

Hover the stage →

Next level: Rive state-machines for cursor-tracking eyes & click reactions · Lottie for scripted loops.

BitKong mascot BitKong mascot cheering