Every game we ship already draws its characters as layered vector parts — expressions, arms, props, all separate. That means they can move on your site with nothing but CSS: idle breathing, a cursor-reactive cheer, a scroll parallax.
No video, no heavy player. This gorilla is ~30 KB of SVG, GPU-smooth, and swaps expression the moment you touch it.
Next level: Rive state-machines for cursor-tracking eyes & click reactions · Lottie for scripted loops.