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Crash game API

Fast rounds.
One final result.

Crash turns a rising multiplier and a timed player decision into a compact real-time experience. Try the guest demo, then test the full session and wallet flow in the sandbox.

FastGamesAPI Crash game artworkCrash format · Crash
The player experience

Build tension without losing clarity.

The active multiplier, player action and final state need a clear hierarchy from the start of the round to settlement.

01 / ENTER

Join the active state

The interface shows whether the player is preparing, participating or returning to a round already in progress.

02 / ACT

Make timing understandable

The player sees the changing multiplier and the available action without competing clocks or ambiguous controls.

03 / SETTLE

Show one outcome

The game view, round history and wallet result should all describe the same completed round.

Platform integration

Real-time presentation still needs deterministic handling.

The backend decides whether a player action was accepted and records the final round state. The browser presents that decision; it should never invent a second timing rule from animation frames or the local clock.

Test reconnection before production. Disconnect around a player action, delay the wallet response and repeat the request. The player must return to the existing result, and your support team must be able to follow the round and wallet identifiers without guessing.

  • Use one server-side decision for timed player actions.
  • Return one settlement when a request is repeated.
  • Restore active or completed state after reconnection.
  • Keep round and wallet identifiers available to support.
Next steps

Test the normal round and the interrupted one.

The public demo shows the product flow. Sandbox access lets engineering test the network and wallet cases around it.

01

Explore the catalogue

Compare Crash with original games, slots, table games and other arcade formats.

Browse all games →
02

Build a test plan

Cover timeouts, duplicate requests, reconnection and wallet reconciliation before launch.

Open testing criteria →