See the starting layout
Inspect how the playable area and supporting information fit together at the start of a round.
Use the Mines guest demo to inspect the current board, player controls and round feedback in the playable client. The demo shows the experience without asserting undocumented rules or production availability.
Originals · MinesThe guest client makes the visual hierarchy and changing round state observable. Teams can test the presentation on their target screens before planning an integration.
Inspect how the playable area and supporting information fit together at the start of a round.
Interact with the client directly to understand which actions are exposed and how their state is shown.
Follow visible changes across the board and the final feedback presented for the completed round.
For an agreed Mines rollout, the FastGamesAPI RGS handles the game session, round state and result record. The operator platform identifies the player and controls the wallet ledger and balance.
A sandbox integration is where teams should verify declined operations, repeated requests, reconnection and transaction tracing. Demo access alone is not evidence that Mines is enabled for production.
See the integration responsibilities or browse the full game hub.